Architected and evolved a broadcast-to-engage gaming IP across 3 seasons: transforming passive Esports World Cup viewers into an active creator community, scaling from 5,000 participants (S1) to $58.5K/week revenue peak (S2), securing PUBG MOBILE partnership integration, and implementing retention-focused strategy (S3) with data-driven governance.
$58.5KPeak Weekly Revenue (S2)
838KLaunch Week Viewership (S2)
3 SeasonsContinuous Evolution (May 2025–Feb 2026)
5→30+Prize Tracks (S1→S2 Expansion)
Figures: Live-view and revenue figures from JACO Arabia’s #UltimateGamer season reporting.
The Opportunity
Following the Esports World Cup, JACO faced a critical moment: millions of passive viewers from the broadcast represented untapped creator and revenue potential. The challenge was to convert that transient audience into a sustained, engaged community IP with recurring participation, monetization, and streamer loyalty.
Core Challenge
3.8M EWC live viewers—mostly passive spectators
No mechanism to convert broadcast engagement into platform stickiness
Gaming creators needed incentive structure to participate & stream regularly
No competitive "event IP" to drive recurring seasonal engagement
#UltimateGamer evolved through three distinct seasons, each informed by performance data and strategic learnings. The progression shows how creative leadership scales a gaming IP from pilot to powerhouse.
Key Insight: Established proof that passive viewers convert to active creators. PUBG MOBILE "Bonus" pilot performed well, proving sponsor integration viability.
Foundation-building phase establishing #UltimateGamer as a viable creator IP.
Track
Prize
Eligibility
Strategic Goal
Highest Views Accumulated
$1,000
All creators
Incentivize content quality & reach
Most Likes on Live Streamer
$1,000
All creators
Community engagement metric
Most Active Gaming Streamer (All Games)
$2,000
All creators
Consistency & streaming duration
Most Active FPS / MOBA / GTA / Sports / BR Streamer
$1,000 each
Genre-specific
Diversify participation; reward specialization
Most Active PUBG Mobile Streamer
$1,000
PUBG players
Sponsor partnership value (bonus pilot)
Highest PCU Achieved
$2,000
All creators
Peak concurrent user growth
Top Supporter
$2,000
Viewers (no registration)
Monetization via supporter spends
Most Followers Gained
$1,000
All creators
Community growth & loyalty
S1 Creative Direction: Neon-accented branding with "LET THE STREAM BEGIN!" tagline. Mobile-first UI design emphasizing track clarity, prize visibility, and easy participation. Bilingual (AR/EN) to maximize regional reach.
Season 2: Scaling & Revenue Peak (Oct–Nov 2025)
S2 saw 3x growth in prize pools, PUBG MOBILE upgrade from "bonus" to core track, and peak revenue of $58.5K in a single week. However, data revealed critical engagement drop-off mid-season.
Metric
Value
Impact
Peak Weekly Revenue
$58,500
Direct monetization from streamer participation + supporter spending
Launch Week Viewership
838,000
Strong viewer acquisition from S1 retention + organic growth
Total Prize Pool
408,000 JACO coins (~$4K/track)
3x increase from S1; matched across all 8 core tracks
Prize Distribution
1st: 120K, 2nd: 80K, 3rd: 50K... (10th: 10K)
Top-heavy but deep payouts incentivize competition
PUBG Mobile Integration
Full core track, 408K coins
Sponsor "bonus" experiment graduated to headline partnership
S2 Key Learning: "Leaderboard fatigue" drove late-season engagement drop. Once rankings felt locked, creators stopped streaming. This insight directly led to S3's point-system redesign, which rewards consistency rather than cumulative ranking position.
PUBG MOBILE Partnership Arc
The PUBG MOBILE sponsorship evolved from a limited experiment to a core partnership, demonstrating how strategic brand integration scales across campaign seasons.
Phase 1: Bonus Pilot (S1)
7-day limited "Bonus Category" promoting Battle Royale & Metro Royale modes. Viewership-based scoring to maximize marketing reach. $2K modest prize pool. Result: Strong performance validated sponsor integration model.
Phase 2: Full Integration (S2)
Graduated to core track: "Most Active PUBG Mobile Streamer." Scoring shifted to activity/duration (top performer logged 180K+ duration units). Prize pool increased to 408K coins (~$4K), matching FPS/MOBA. Result: Legitimized as headline partnership.
Phase 3: Ongoing (S3+)
Continued as core track with new game focus (FC26 soccer game added). Demonstrates sponsor confidence in IP sustainability. Sets model for future gaming partners to onboard into #UltimateGamer ecosystem.
Strategic Value
Sponsor partnerships validate IP credibility, justify prize pools, and create revenue streams. PUBG MOBILE's three-phase evolution from test to core track shows art direction's role in building sponsor confidence through execution quality.
Creative Execution & Design System
Across all three seasons, consistent creative direction anchored the brand while adapting to evolving mechanics and sponsor needs.
Visual Identity
Neon-cyan glow aesthetic (purple + cyan accents) on dark backgrounds. Bold geometric logo with controller icon. "LET THE STREAM BEGIN!" / "LEVEL UP THE STREAM" taglines. Consistent across broadcast graphics, in-app H5s, social banners, and sponsor assets.
Multi-Platform Delivery
In-app leaderboard UI with ranked tier visuals (gold/silver/bronze crown badges). Mobile H5 tutorials ("How to: Join & Stream"). Home & discovery banners optimized for platform placement. Updated branded assets for each season launch.
Localization
Bilingual AR/EN throughout. Genre-specific track naming (FPS, MOBA, GTA, Sports Game, BR). PUBG Mobile asset integration preserving partner brand hierarchy. Rules & reward messaging clear across all regional users.
Adaptive Design
S2 expanded track count (8 tracks) without breaking UI hierarchy. S3 pivot to point system required leaderboard redesign. Creative system flexible enough to accommodate sponsor evolution and mechanical changes mid-season.
Season 3: Data-Driven Retention Strategy (Feb 2026 Launch)
Armed with S2 engagement data, S3 pivots to a point-accumulation system designed to eliminate leaderboard fatigue and maintain consistent creator participation throughout the season.
The Problem Solved: S2 leaderboards solidified by mid-season, causing creators to disengage once they felt mathematically out of contention. S3 removes this barrier by rewarding streaming consistency (1,000 points per 60 minutes) regardless of rank position.
S3 Track
New Mechanic
Retention Impact
Most Followers Attracted *NEW*
Measure net followers gained (encouraging creator growth)
Shift focus from one-time performance to sustained audience building
Highest Views Accumulated
Point-based on total views (continuous accumulation)
Late-season catch-up still possible; encourages content quality maintenance
Most Active Gaming Streamer
1,000 points per 60 min streaming (activity-based)
Snapshot metric: highest concurrent viewers during season
One shot opportunity; encourages peak-moment effort
Top Supporter
Cumulative supporter spend tracking
Viewer retention & monetization alignment
Governance & Integrity: New anti-fraud rules impose penalties for "idle streaming" (broadcasting without active gameplay) and multi-account farming. Strict enforcement protects leaderboard credibility and prevents point manipulation.
Launch Timing: S3 launches February 17–18 (1st day of Ramadan), strategically aligning with peak streaming activity during fasting month when creators seek evening engagement.
What This Demonstrates
Broadcast-to-Engage Model: Converted 3.8M passive viewers into 5K+ active creators; proved sustainable seasonal IP viability
Data-Driven Creative Leadership: Used S2 engagement drop (Weeks 45–46) to redesign S3 mechanics. Art direction informed by performance analytics
Sponsor Integration Strategy: Evolved PUBG MOBILE from pilot bonus to core track with 3x prize increase. Shows ability to build partner confidence through execution
Multi-Season Creative Consistency: Maintained visual identity & brand clarity across 3 seasons while adapting UI/UX to evolving mechanics
Retention-Focused Design: Identified leaderboard fatigue; redesigned S3 with point system to eliminate engagement cliff. Proactive, not reactive
Cross-Functional Leadership: Coordinated with Gaming, Content Ops, and Marketing teams. Managed creative briefs, asset delivery, and sponsor communications
Gaming IP Architecture: Built genre-diverse track structure (FPS, MOBA, BR, Sports, GTA) enabling multiple creator communities to participate in single IP
Revenue Leadership: $58.5K/week peak revenue represents direct monetization impact of creative strategy execution
Key Learnings & Future Roadmap
S2→S3 Learning
Leaderboard psychology matters. Once rankings solidify, creators disengage. Point accumulation systems keep participation consistent throughout season length.
Genre Diversification Works
10+ distinct tracks across FPS, MOBA, BR, GTA, Sports attracted different creator communities. No single-genre fatigue; healthy ecosystem diversity.